Within these planets are several mission paths. Here each character is represented by a planet in the game's galaxy. Replacing the standard story mode from previous Dragon Ball fighting games is the Galaxy Mode. The combat features a technique called Raging Soul, where players are restricted from ki attacks, but physical attacks become stronger.
The player takes on the role of one of the available characters taking on another character from the franchise using various basic, melée, or signature ki fighting techniques. Like its predecessor, Raging Blast 2 uses 3-D gaming mechanics with the camera alternating from over the shoulder to overhead angles at various moments. The border around the each character's profile portrait are the health (green) and ki (yellow) meters. While becoming the second-best-selling game in Japan for November of its release year, the game would meet with criticism over its gameplay, controls, repetitive AI, and lack of proper story mode.Ī screenshot of the gameplay, showing a fight between Hatchiyack and Super Saiyan Goku on a deserted planet (with Frieza's spaceship visible in the background). The game comes with a new remake of the 1993 OVA Dragon Ball Z Side Story: Plan to Eradicate the Saiyans, now retitled Dragon Ball: Plan to Eradicate the Super Saiyans.
The game is a 3-D fighter that allows players to play as characters within the Dragon Ball universe, either against the game's AI or another player in one of the various modes of play both on and offline. It was developed by Spike and published by Namco Bandai under the Bandai label for the PlayStation 3 and Xbox 360 gaming consoles in the beginning of November 2010.
Single-player, local & online multiplayerĭragon Ball: Raging Blast 2 ( ドラゴンボール レイジングブラスト2, Doragon Bōru Reijingu Burasuto Tsū) is a video game based on the manga and anime franchise Dragon Ball and is a follow-up to the 2009 video game Dragon Ball: Raging Blast.